Plot Bible Progress

Since I keep being asked, here’s a rough idea of where the plot bible for By Schisms Rent Asunder is:

  • Writing: 95% done (perfection is overrated)
  • Encounters: 43
  • Individual books: 8
  • Word count: Unknown
  • Page count: Unknown
  • Ambition: High

Wanted: Space Pirates

Greetings adventurers and rapscallions alike,

All of our player spaces for Shiver Our Souls are now sold out and we are at our player bunk limit for the site (34). We also already have a waiting list of people wanting spaces should they open up. That’s the good news.

The bad news is that we currently only have five crew signed up to the event, and we need fifteen to run the event. While we know that some of you are travelling long distances to attend our events, we do ask that people take turns crewing so that we can continue to run the quality of event we want to run for everyone. If everyone who told me that they’d love to crew for us signed up, we’d never have issues filling the crew hut, but sadly that’s not the case.

The only way we can open more player spaces for the people on the waiting list is if we have more crew sign-ups, and we’re going to need more than fifteen crew before I can consider opening player spaces. Twenty crew (which is more than we have bunks for) will open up another six player spaces (all camping).

Benefits of crewing this event include: 6XP for your character (if you have one), a downtime for your character (if you have one), full catering (£17 a head), early player booking for the next event, getting to play a spaaaaaace pirate, getting to beat me up (because I’m playing this event), and all the fun of the crew hut.

You can sign up to crew at




ETA: As mentioned, there’s a waiting list. If player spaces are released, they will be offered to people on the waiting list first on a first-come, first-served basis. This includes people who may have signed up to crew, but we need to maintain a crew/player balance so things may get awkward if we have exact numbers.

Shiver Our Souls

Swashbuckling scallywags sailing the Sea of Souls,

I have for you an update on Shiver Our Souls, event 9 in the No Rest for the Wicked campaign.

To cover the basics: it’s November 6-8 at Douglaswood Scout Centre near Dundee, and general ticket sales will open September 16th at 19:00. Apologies for the delays in releasing ticket sales, but we needed Richard to finish soaking up the essence of piracy in the Caribbean.

If you were crewing at In the Footsteps of Giants, you will receive an email with a code you can use to book your player ticket early as a thank you for crewing for us. Talking of crewing, anyone wishing to crew Shiver Our Souls can book now. The crewing ticket includes catering but if you’d prefer to prepare your own meals, it doesn’t cost a penny to crew.

Housekeeping stuff: Douglaswood has four 8-bunk rooms, and one 2-bunk room available for players. If you would like to pre-book a room, you must be able to fill the room. As a note, priority on the 2-bunk room will go to those who need it for medical concerns and all pre-bookings are first-come, first-served. Except where rooms are pre-booked, bunks are available on a first-come, first-served basis. If you wish to camp, you are free to do so, though I will remind people that it is November in Scotland in case they had somehow forgotten.

Bookings can be done at and the premise for the event can be found below.

Be seeing you,

No Rest for the Wicked

“There’s not been a gathering like this in our lifetime…”

For ten thousand years, the Ruhrort Sector has been plagued by pirates. A law unto themselves, they strike across both sides of the Line, against Imperium and Chaos both, caring only for plunder and profit. Led by the avaricious descendents of the renegade Greylark Dynasty, and striking from an hidden system guarded by the legendary Thief Star, they are a slumbering power in the Sector.

Give thanks to the Emperor that they have only ever concerned themselves with disparate pillages and raids, and never found cause to unite as a single force. Until now. For the Queen of Ravens, Arch-Champion of Slaanesh, is abroad in the Ruhrort Sector, her spies and infiltrators working to seduce as many outlaw captains as they can with promises of riches uncounted and power beyond imagination, if they but join her in tearing down the Imperium.

The Ruhrort pirates have never called anyone master but their own greed, but now they find themselves lured to the precipice of utter damnation. The only hope for their salvation lies in summoning the Court – a one-in-a-millennium gathering of all the mightiest Pirate Lords – to debate the matter of allegiance in the coming war. But a debate requires two sides, and those amongst the pirates who value their souls have reached out to the Imperium for aid against this mutual foe.

The Sector’s mightiest Rogue Traders and Inquisitors shall be led by hidden paths in the Warp to the pirates’ stronghold, protected from the vast, assembled armada of pirate warships and their cut-throat crews by the rite of parlay so long as they are not first to break its peace. Both they and the Queen will be outsiders, standing against one another as they struggle to win a majority of Pirate Lords to their side. Unable to strike at one another directly without breaching parlay, it will be a battle against Chaos unlike any other, fought with favours, honeyed words and daggers in the dark.

It will take them across the stolen worlds of the Thief Star, to the very edge of desperation and madness. For the Court is a gamble, an all-or-nothing bet: if they cannot secure the pirates’ support, they will have handed the pirates to the Queen upon a silver platter…

Shiver Our Souls is a battle against Slaanesh in his most insidious form: the tempting serpent. It will require characters of all talents: explorers to seek out lost treasures with which to buy the Pirate Lords’ allegiances, warriors to defend against the horrors that lurk in the shadow of the Thief Star and the Queen’s own sabotage efforts, and diplomats to achieve with impassioned words what strength of arms cannot – defeat the Queen of Ravens at her own game.

But remember: just because the Queen of Ravens cannot be attacked directly, does not mean an easy struggle. The Thief Star has collected things worse than pirates over the millennia, and the Queen will work whatever devastating interference she can get away with to see you lose. Defeat is a real possibility, and victory will require you to reach your limits – and perhaps dare to go beyond them.

Site Information

Evening folks,

A few things for you to be aware of that have changed since we were last at Douglaswood:

  • cattle are out in the field, so make sure both sets of gates are closed at all times
  • the bin by the gates now only gets emptied every two weeks, so we’ve been asked to minimise rubbish output and recycle as much as possible
  • cardboard, plastic, and glass can all be recycled if it’s kept separated – don’t just chuck it in a bin
  • the new shower block at the back is finished, and there is now a full size fridge and freezer in the utility room along with a washing machine and tumble dryer

As usual, any help with cleaning up afterwards is greatly appreciated.

See you tomorrow,


Urgent need for crew

Evening folks,
At time of writing, there are four crew signed up for the event. This is nowhere near enough for us to run a game with. If those numbers haven’t picked up by the 17th of July, I will have to cancel the event.
If crew numbers increase to the point that the event can support additional players, I may open up additional player spaces, but I will offer first chance at those spaces to the people who have signed up to crew as a gesture of goodwill. Signing up for crew does not guarantee that player spaces will open up, and it does not guarantee you a player space if they do. Any additional spaces will be offered on a strictly first-come, first-served basis with the earliest crew getting the first offer of swapping to play and spaces being available will require enough crew to balance the numbers.
To be clear, player spaces will only be offered to crew if doing so maintains an appropriate balance between players and crew. I will not open up additional player spaces in a fashion that diminishes crew numbers, and I will not guarantee that any spaces will be made available.
I will also again remind people that crewing (£17 for the weekend) includes food, XP, a downtime, and advance booking on the next event.

Bookings Closed, Crew Needed

Well, that was over quickly.

Congratulations on making that the fastest we’ve ever sold out of player tickets for an event. At this time I cannot tell you if we’ll open more spaces as it will depend on us having crew numbers.
Currently there are five crew tickets booked, and most of those belong to the storytellers. We cannot run the event without crew, so if you know anyone who might be interested in crewing tell them to get in touch.
If you normally play our events and haven’t booked a ticket for this event, please consider coming and crewing for us. It’s a lot of fun, and there are perks including advance booking for the next event, full catering, and crew banter. A mix of roles are usually available from talking to combat.
If you or anyone else would like to talk about crewing for us, is the email for that.
Be seeing you,
No Rest for the Wicked

Events and Bookings

Pilgrims of the Emperor and Omnissiah, I bring news!
Firstly, as many of you noted, the general player bookings for The Footsteps of Giants opened last night, and we have sold (at time of writing) 27 out of 34 player spaces. We’re now in that awkward phase of bookings where it becomes very tricky to avoid over-selling tickets. If you are looking to book a hardship ticket, you will have to contact me directly so I can shift numbers around – they’re not actually sold out! Booking is open at
Secondly, in relation to the first, we currently have nowhere near enough crew signed up for the event. Crew get fed by the lovely Hazel, and get first chance to book the event after the event they crew as well as getting a downtime and XP for attendance. Crew catering for the weekend is £17 a head, and booking can be done at If our crew numbers go up, additional player spaces may be opened on a camping-only basis.
Finally, I can confirm the dates for our third event this year. Shiver Our Souls will be at Douglaswood Scout Centre on the weekend of November 6-8.
Be seeing you,
No Rest for the Wicked

The Footsteps of Giants

Humble pilgrims of the Emperor (and the rest of you),

It is my pleasure to inform you that our next event is entitled The Footsteps of Giants. Steve Clapton is our lead writer for the event, and the introductory premise of his event is now available at

If you missed the previous announcement, the event will be on the weekend of August 7-9 at Douglaswood Scout Centre, near Dundee.

As you may surmise from the Billetto link, bookings are also partially open. Crew from When Angels Fall have first grab at player tickets, and general player bookings will open on June 7th at 7pm. Until that point, crew catering tickets are available on the Billetto site for anyone who wants to crew.

Due to rising site costs, we’ve had to raise the price of our standard tickets for Douglaswood events to £70. Hardship tickets are also available at £55 for those who don’t have the means to afford the standard price tickets.

I have sent out an email to crew from the last event with instructions on how to purchase an advance ticket. If you crewed the last event and do not have this email, let me know and I will pass the instructions on.

Be seeing you,

No Rest for the Wicked

Next Event News

Salutations loyal subjects of the Imperium,
It’s been a while since our last announcement and we apologise for that. We’ve had a few behind-the-scenes snafus and we’re more-or-less back on track now.
One of the problems we hit was that our writer for our second event had to bow out due to real-world pressures, and we’ve been trying to both track down a writer and secure a site we can use over the summer months. But we do now have some good news to pass on.
The next No Rest for the Wicked event will be at Douglaswood Scout Centre (near Dundee) on August 7-9 2015. Details about what the event will entail will follow at a later point, but we are aware that a number of people wanted to get the dates and location for purposes of sorting leave and travel. It was our intention to run at a more southern site, but couldn’t find a site that wasn’t booked solid or didn’t clash with other events.
Bookings will open when we have an announcement about the event. As with the When Angels Fall bookings, crew from the previous event will get the opportunity to buy tickets before general player bookings open. This will be a continuing policy for our events.
Also for those in the area, or those able to travel, Phill is hosting an unsupported event in Glasgow this weekend called Tanksgiving. Details can be found on the Facebook event page.
Be seeing you,
Rob, Yoda, Richard
No Rest for the Wicked

When Angels Fall

Last weekend I ran my first “solo” event for No Rest for the Wicked – When Angels Fall. Solo, because I did the writing, set-up, organisation, bookings, and everything else myself with support from a few wonderful individuals. It was also the first event run without the support of our lead storyteller, Rob Collins.

It was not the best event in the world, but neither was it the worst. There were a few places where things fell through the cracks, and we’ve noted those and next time it’ll be better, and we won’t have those problems (as much). We were a little ambitious in what we could achieve, and didn’t account for how much work was needed once we were on site, but we pulled things off and the event (as a whole) was a success, even if certain aspects were sorely lacking. For a political/social event, the political aspects could definitely have used some work.

We held the event in Featherstone Castle, a gorgeous (if cold and draughty) private estate in Northumberland, and while the internal layout was quite confusing to some and we didn’t get to use the outside areas as much as we’d have liked (due to high winds), we ran a lot of great scenes; possibly a few too many for a “low combat” event.

Hopefully we’ll soon have some pictures from the event (though not as many as I’d like) that we can share so that everyone can see some of the highlights of the event.

What I can say now is that there is little more satisfying than the lead storyteller of a system (who was there as a player) turning around and going “I didn’t expect those plots, I wouldn’t have run those plots, but they were excellent”.

I can also say that I wouldn’t have been able to pull it off without the amazing efforts of my crew who went to staggering lengths to represent the stupendous costume and roleplay indicated in my NPC briefs. I am happy to recommend any of them to any LARP looking for seasoned crew. Having Skian Mhor providing props and catering didn’t hurt either.

Our next event will hopefully be in late June, with the third event this year in October.

Be seeing you,